deprecated-addons/jappixmini/jappix/js/chatstate.js
2021-10-07 05:31:02 +00:00

175 lines
4 KiB
JavaScript

/*
Jappix - An open social platform
These are the chatstate JS script for Jappix
-------------------------------------------------
License: AGPL
Author: Vanaryon
Last revision: 25/08/11
*/
// Sends a given chatstate to a given entity
function chatStateSend(state, xid, hash) {
var user_type = $('#' + hash).attr('data-type');
// If the friend client supports chatstates and is online
if((user_type == 'groupchat') || ((user_type == 'chat') && $('#' + hash + ' .message-area').attr('data-chatstates') && !exists('#page-switch .' + hash + ' .unavailable'))) {
// Already sent?
if(getDB('currentchatstate', xid) == state)
return;
// Write the state
setDB('currentchatstate', xid, state);
// New message stanza
var aMsg = new JSJaCMessage();
aMsg.setTo(xid);
aMsg.setType(user_type);
// Append the chatstate node
aMsg.appendNode(state, {'xmlns': NS_CHATSTATES});
// Send this!
con.send(aMsg);
}
}
// Displays a given chatstate in a given chat
function displayChatState(state, hash, type) {
// Groupchat?
if(type == 'groupchat') {
resetChatState(hash, type);
// "gone" state not allowed
if(state != 'gone')
$('#page-engine .page-engine-chan .user.' + hash).addClass(state);
}
// Chat
else {
// We change the buddy name color in the page-switch
resetChatState(hash, type);
$('#page-switch .' + hash + ' .name').addClass(state);
// We generate the chatstate text
var text = '';
switch(state) {
// Active
case 'active':
text = _e("Your friend is paying attention to the conversation.");
break;
// Composing
case 'composing':
text = _e("Your friend is writing a message...");
break;
// Paused
case 'paused':
text = _e("Your friend stopped writing a message.");
break;
// Inactive
case 'inactive':
text = _e("Your friend is doing something else.");
break;
// Gone
case 'gone':
text = _e("Your friend closed the chat.");
break;
}
// We reset the previous state
$('#' + hash + ' .chatstate').remove();
// We create the chatstate
$('#' + hash + ' .content').after('<div class="' + state + ' chatstate">' + text + '</div>');
}
}
// Resets the chatstate switcher marker
function resetChatState(hash, type) {
// Define the selector
var selector;
if(type == 'groupchat')
selector = $('#page-engine .page-engine-chan .user.' + hash);
else
selector = $('#page-switch .' + hash + ' .name');
// Reset!
selector.removeClass('active')
selector.removeClass('composing')
selector.removeClass('paused')
selector.removeClass('inactive')
selector.removeClass('gone');
}
// Adds the chatstate events
function eventsChatState(target, xid, hash) {
target.keyup(function(e) {
if(e.keyCode != 13) {
// Composing a message
if($(this).val() && (getDB('chatstate', xid) != 'on')) {
// We change the state detect input
setDB('chatstate', xid, 'on');
// We send the friend a "composing" chatstate
chatStateSend('composing', xid, hash);
}
// Stopped composing a message
else if(!$(this).val() && (getDB('chatstate', xid) == 'on')) {
// We change the state detect input
setDB('chatstate', xid, 'off');
// We send the friend an "active" chatstate
chatStateSend('active', xid, hash);
}
}
});
target.change(function() {
// Reset the composing database entry
setDB('chatstate', xid, 'off');
});
target.focus(function() {
// Not needed
if(target.is(':disabled'))
return;
// Nothing in the input, user is active
if(!$(this).val())
chatStateSend('active', xid, hash);
// Something was written, user started writing again
else
chatStateSend('composing', xid, hash);
});
target.blur(function() {
// Not needed
if(target.is(':disabled'))
return;
// Nothing in the input, user is inactive
if(!$(this).val())
chatStateSend('inactive', xid, hash);
// Something was written, user paused
else
chatStateSend('paused', xid, hash);
});
}