It's faster without locks, gnarl ...
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@ -88,6 +88,7 @@ function poller_run($argv, $argc){
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// If we got that queue entry we claim it for us
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if (!poller_claim_process($r[0])) {
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Lock::remove('poller_fetch_worker');
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usleep(rand(0, 200000));
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continue;
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} else {
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// Fetch all workerqueue data while the table is still locked
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@ -95,7 +96,6 @@ function poller_run($argv, $argc){
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$entries = poller_total_entries();
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$top_priority = poller_highest_priority();
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$high_running = poller_process_with_priority_active($top_priority);
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Lock::remove('poller_fetch_worker');
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}
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// To avoid the quitting of multiple pollers only one poller at a time will execute the check
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@ -616,10 +616,6 @@ function poller_worker_process() {
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// Check if we should pass some low priority process
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$highest_priority = 0;
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if (!Lock::set('poller_fetch_worker')) {
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return false;
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}
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if (poller_passing_slow($highest_priority)) {
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// Are there waiting processes with a higher priority than the currently highest?
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$r = q("SELECT * FROM `workerqueue`
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@ -647,11 +643,6 @@ function poller_worker_process() {
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$r = q("SELECT * FROM `workerqueue` WHERE `executed` <= '%s' ORDER BY `priority`, `created` LIMIT 1", dbesc(NULL_DATE));
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}
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// We only unlock the tables here, when we got no data
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if (!dbm::is_result($r)) {
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Lock::remove('poller_fetch_worker');
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}
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return $r;
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}
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@ -57,7 +57,6 @@ class Lock {
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$memcache = self::connectMemcache();
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if (is_object($memcache)) {
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$wait_sec = 0.2;
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$cachekey = get_app()->get_hostname().";lock:".$fn_name;
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do {
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@ -82,15 +81,13 @@ class Lock {
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dba::unlock();
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if (!$got_lock && ($timeout > 0)) {
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usleep($wait_sec * 1000000);
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usleep(rand(10000, 200000));
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}
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} while (!$got_lock && ((time() - $start) < $timeout));
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return $got_lock;
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}
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$wait_sec = 2;
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do {
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dba::lock('locks');
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$lock = dba::select('locks', array('locked', 'pid'), array('name' => $fn_name), array('limit' => 1));
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@ -118,7 +115,7 @@ class Lock {
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dba::unlock();
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if (!$got_lock && ($timeout > 0)) {
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sleep($wait_sec);
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usleep(rand(100000, 2000000));
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}
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} while (!$got_lock && ((time() - $start) < $timeout));
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