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addon repository relocated

pull/1/head
Friendika 10 years ago
parent
commit
056921b1e8
124 changed files with 11673 additions and 1 deletions
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Repository for Friendika addon modules

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<?php
/**
* Name: Calculator App
* Description: Simple Calculator Application
* Version: 1.0
* Author: Mike Macgirvin <http://macgirvin.com/profile/mike>
*/
function calc_install() {
register_hook('app_menu', 'addon/calc/calc.php', 'calc_app_menu');
}
function calc_uninstall() {
unregister_hook('app_menu', 'addon/calc/calc.php', 'calc_app_menu');
}
function calc_app_menu($a,&$b) {
$b['app_menu'] .= '<div class="app-title"><a href="calc">Calculator</a></div>';
}
function calc_module() {}
function calc_init($a) {
$x = <<< EOT
<script language="JavaScript">
/**************************************
* www.FemaleNerd.com *
**************************************/
// Declare global variables
var displayText = ""
var num1
var num2
var operatorType
// Write to display
function addDisplay(n){
id = document.getElementById("display");
id.value = ""
displayText += n
id.value = displayText
}
// Addition
function addNumbers() {
if (displayText == "") {
displayText = result
}
num1 = parseFloat(displayText)
operatorType = "add"
displayText = ""
}
// Subtraction
function subtractNumbers() {
if (displayText == "") {
displayText = result
}
num1 = parseFloat(displayText)
operatorType = "subtract"
displayText = ""
}
// Multiplication
function multiplyNumbers() {
if (displayText == "") {
displayText = result
}
num1 = parseFloat(displayText)
operatorType = "multiply"
displayText = ""
}
// Division
function divideNumbers() {
if (displayText == "") {
displayText = result
}
num1 = parseFloat(displayText)
operatorType = "divide"
displayText = ""
}
// Sine
function sin() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = Math.sin(num1)
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// Cosine
function cos() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = Math.cos(num1)
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// ArcSine
function arcSin() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = Math.asin(num1)
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// ArcCosine
function arcCos() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = Math.acos(num1)
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// Square root
function sqrt() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = Math.sqrt(num1)
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// Square number (number to the power of two)
function square() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = num1 * num1
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// Convert degrees to radians
function degToRad() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = num1 * Math.PI / 180
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// Convert radians to degrees
function radToDeg() {
id = document.getElementById("display");
if (displayText == "") {
num1 = result
}
else {
num1 = parseFloat(displayText)
}
if (num1 != "") {
result = num1 * 180 / Math.PI
id.value = result
displayText = ""
}
else {
alert("Please write the number first")
}
}
// Calculations
function calculate() {
id = document.getElementById("display");
if (displayText != "") {
num2 = parseFloat(displayText)
// Calc: Addition
if (operatorType == "add") {
result = num1 + num2
id.value = result
}
// Calc: Subtraction
if (operatorType == "subtract") {
result = num1 - num2
id.value = result
}
// Calc: Multiplication
if (operatorType == "multiply") {
result = num1 * num2
id.value = result
}
// Calc: Division
if (operatorType == "divide") {
result = num1 / num2
id.value = result
}
displayText = ""
}
else {
id.value = "Oops! Error!"
}
}
// Clear the display
function clearDisplay() {
id = document.getElementById("display");
displayText = ""
id.value = ""
}
</script>
EOT;
$a->page['htmlhead'] .= $x;
}
function calc_content($app) {
$o = '';
$o .= <<< EOT
<h3>Calculator</h3>
<br /><br />
<table>
<tbody><tr><td>
<table bgcolor="#af9999" border="1">
<tbody><tr><td>
<table border="1" cellpadding="2" cellspacing="2">
<form name="calc">
<!--
<TR><TD VALIGN=top colspan=6 ALIGN="center"> <H2>Calculator</H2> </TD>
-->
<tbody><tr>
<td colspan="5"><input size="22" id="display" name="display" type="text"></td>
</tr><tr align="left" valign="middle">
<td><input name="one" value="&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;" onclick="addDisplay(1)" type="button"></td>
<td><input name="two" value="&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;" onclick="addDisplay(2)" type="button"></td>
<td><input name="three" value="&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;" onclick="addDisplay(3)" type="button"></td>
<td><input name="plus" value="&nbsp;&nbsp;+&nbsp;&nbsp;&nbsp;" onclick="addNumbers()" type="button"></td>
</tr><tr align="left" valign="middle">
<td><input name="four" value="&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;" onclick="addDisplay(4)" type="button"></td>
<td><input name="five" value="&nbsp;&nbsp;5&nbsp;&nbsp;&nbsp;" onclick="addDisplay(5)" type="button"></td>
<td><input name="six" value="&nbsp;&nbsp;6&nbsp;&nbsp;&nbsp;" onclick="addDisplay(6)" type="button"></td>
<td><input name="minus" value="&nbsp;&nbsp;&nbsp;-&nbsp;&nbsp;&nbsp;" onclick="subtractNumbers()" type="button"></td>
</tr><tr align="left" valign="middle">
<td><input name="seven" value="&nbsp;&nbsp;7&nbsp;&nbsp;&nbsp;" onclick="addDisplay(7)" type="button"></td>
<td><input name="eight" value="&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;" onclick="addDisplay(8)" type="button"></td>
<td><input name="nine" value="&nbsp;&nbsp;9&nbsp;&nbsp;&nbsp;" onclick="addDisplay(9)" type="button"></td>
<td><input name="multiplication" value="&nbsp;&nbsp;*&nbsp;&nbsp;&nbsp;&nbsp;" onclick="multiplyNumbers()" type="button"></td>
</tr><tr align="left" valign="middle">
<td><input name="zero" value="&nbsp;&nbsp;0&nbsp;&nbsp;&nbsp;" onclick="addDisplay(0)" type="button"></td>
<td><input name="pi" value="&nbsp;Pi&nbsp;&nbsp;" onclick="addDisplay(Math.PI)" type="button"> </td>
<td><input name="dot" value="&nbsp;&nbsp;&nbsp;.&nbsp;&nbsp;&nbsp;" onclick='addDisplay(".")' type="button"></td>
<td><input name="division" value="&nbsp;&nbsp;&nbsp;/&nbsp;&nbsp;&nbsp;" onclick="divideNumbers()" type="button"></td>
</tr><tr align="left" valign="middle">
<td><input name="sqareroot" value="sqrt" onclick="sqrt()" type="button"></td>
<td><input name="squarex" value=" x^2" onclick="square()" type="button"></td>
<td><input name="deg-rad" value="d2r&nbsp;" onclick="degToRad()" type="button"></td>
<td><input name="rad-deg" value="r2d&nbsp;" onclick="radToDeg()" type="button"></td>
</tr><tr align="left" valign="middle">
<td><input name="sine" value="&nbsp;sin&nbsp;" onclick="sin()" type="button"></td>
<td><input name="arcsine" value="asin" onclick="arcSin()" type="button"></td>
<td><input name="cosine" value="cos" onclick="cos()" type="button"></td>
<td><input name="arccosine" value="acs" onclick="arcCos()" type="button"></td>
</tr><tr align="left" valign="middle">
<td colspan="2"><input name="clear" value="&nbsp;&nbsp;Clear&nbsp;&nbsp;" onclick="clearDisplay()" type="button"></td>
<td colspan="3"><input name="enter" value="&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;" onclick="calculate()" type="button"></td>
</tr></tbody></table>
</form>
<!--
<TD VALIGN=top>
<B>NOTE:</B> All sine and cosine calculations are
<br>done in radians. Remember to convert first
<br>if using degrees.
</TD>
-->
</td></tr></tbody></table>
</td></tr></tbody></table>
EOT;
return $o;
}

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<?php
// +----------------------------------------------------------------------+
// | PHP version 4.0 |
// +----------------------------------------------------------------------+
// | Copyright (c) 1997, 1998, 1999, 2000, 2001 The PHP Group |
// +----------------------------------------------------------------------+
// | This source file is subject to version 2.0 of the PHP license, |
// | that is bundled with this package in the file LICENSE, and is |
// | available at through the world-wide-web at |
// | http://www.php.net/license/2_02.txt. |
// | If you did not receive a copy of the PHP license and are unable to |
// | obtain it through the world-wide-web, please send a note to |
// | license@php.net so we can mail you a copy immediately. |
// +----------------------------------------------------------------------+
// | Authors: Stanislav Okhvat <stanis@ngs.ru> |
// | Co-authored by : CVH, Chris Hansel <chris@cpi-service.com> |
// +----------------------------------------------------------------------+
//
// $Id: UnitConvertor.php,v 1.00 2002/02/20 11:40:00 stasokhvat Exp $
/**
* UnitConvertor is able to convert between different units and currencies.
*
* @author Stanislav Okhvat <stanis@sibfair.nsk.su, stanis@ngs.ru>
* @version $Id: UnitConvertor.php,v 1.00 2002/03/01 17:00:00 stasokhvat Exp $
* @package UnitConvertor
* @access public
* @history 01.03.2002 Implemented the code for regular and offset-based
* conversions
*
* 13.12.2004
* By Chris Hansel (CVH): changed getConvSpecs in order to have it look up
* intermediary conversions (also see comments in check_key).
*
* Intermediary conversions are useful when no conversion ratio is specified
* between two units when we calculate between the two. For example, we want
* to convert between Fahrenheit and Kelvin, and we have only
* specified how to convert Centigrade<->Fahrenheit and
* Centigrade<->Kelvin. While a direct (Fahrenheit->Kelvin) or
* reverse (Kelvin->Fahrenheit) lookups fail, looking for an intermediary
* unit linking the two (Centigrade) helps us do the conversion.
*
* 13.12.2004
* Chris Hansel (CVH): $to_array argument of addConversion method can now
* contain units as 'unit1/unit2/unit3', when all units stand for the same
* thing. See examples in unitconv.php
*/
class UnitConvertor
{
/**
* Stores conversion ratios.
*
* @var array
* @access private
*/
var $conversion_table = array();
/**
* Decimal point character (default is "." - American - set in constructor).
*
* @var string
* @access private
*/
var $decimal_point;
/**
* Thousands separator (default is "," - American - set in constructor).
*
* @var string
* @access private
*/
var $thousand_separator;
/**
* For future use
*
* @var array
* @access private
*/
var $bases = array();
/**
* Constructor. Initializes the UnitConvertor object with the most important
* properties.
*
* @param string decimal point character
* @param string thousand separator character
* @return void
* @access public
*/
function UnitConvertor($dec_point = '.', $thousand_sep = ',')
{
$this->decimal_point = $dec_point;
$this->thousand_separator = $thousand_sep;
} // end func UnitConvertor
/**
* Adds a conversion ratio to the conversion table.
*
* @param string the name of unit from which to convert
* @param array array(
* "pound"=>array("ratio"=>'', "offset"=>'')
* )
* "pound" - name of unit to set conversion ration to
* "ratio" - 'double' conversion ratio which, when
* multiplied by the number of $from_unit units produces
* the result
* "offset" - an offset from 0 which will be added to
* the result when converting (needed for temperature
* conversions and defaults to 0).
* @return boolean true if successful, false otherwise
* @access public
*/
function addConversion($from_unit, $to_array)
{
if (!isset($this->conversion_table[$from_unit])) {
while(list($key, $val) = each($to_array))
{
if (strstr($key, '/'))
{
$to_units = explode('/', $key);
foreach ($to_units as $to_unit)
{
$this->bases[$from_unit][] = $to_unit;
if (!is_array($val))
{
$this->conversion_table[$from_unit."_".$to_unit] = array("ratio"=>$val, "offset"=>0);
}
else
{
$this->conversion_table[$from_unit."_".$to_unit] =
array(
"ratio"=>$val['ratio'],
"offset"=>(isset($val['offset']) ? $val['offset'] : 0)
);
}
}
}
else
{
$this->bases[$from_unit][] = $key;
if (!is_array($val))
{
$this->conversion_table[$from_unit."_".$key] = array("ratio"=>$val, "offset"=>0);
}
else
{
$this->conversion_table[$from_unit."_".$key] =
array(
"ratio"=>$val['ratio'],
"offset"=>(isset($val['offset']) ? $val['offset'] : 0)
);
}
}
}
return true;
}
return false;
} // end func addConversion
/**
* Converts from one unit to another using specified precision.
*
* @param double value to convert
* @param string name of the source unit from which to convert
* @param string name of the target unit to which we are converting
* @param integer double precision of the end result
* @return void
* @access public
*/
function convert($value, $from_unit, $to_unit, $precision)
{
if ($this->getConvSpecs($from_unit, $to_unit, $value, $converted ))
{
return number_format($converted , (int)$precision, $this->decimal_point, $this->thousand_separator);
} else {
return false;
}
} // end func
/**
* CVH : changed this Function getConvSpecs in order to have it look up
* intermediary Conversions from the
* "base" unit being that one that has the highest hierarchical order in one
* "logical" Conversion_Array
* when taking $conv->addConversion('km',
* array('meter'=>1000, 'dmeter'=>10000, 'centimeter'=>100000,
* 'millimeter'=>1000000, 'mile'=>0.62137, 'naut.mile'=>0.53996,
* 'inch(es)/zoll'=>39370, 'ft/foot/feet'=>3280.8, 'yd/yard'=>1093.6));
* "km" would be the logical base unit for all units of dinstance, thus,
* if the function fails to find a direct or reverse conversion in the table
* it is only logical to suspect that if there is a chance
* converting the value it only is via the "base" unit, and so
* there is not even a need for a recursive search keeping the perfomance
* acceptable and the ressource small...
*
* CVH check_key checks for a key in the Conversiontable and returns a value
*/
function check_key( $key) {
if ( array_key_exists ($key,$this->conversion_table)) {
if (! empty($this->conversion_table[$key])) {
return $this->conversion_table[$key];
}
}
return false;
}
/**
* Key function. Finds the conversion ratio and offset from one unit to another.
*
* @param string name of the source unit from which to convert
* @param string name of the target unit to which we are converting
* @param double conversion ratio found. Returned by reference.
* @param double offset which needs to be added (or subtracted, if negative)
* to the result to convert correctly.
* For temperature or some scientific conversions,
* i.e. Fahrenheit -> Celcius
* @return boolean true if ratio and offset are found for the supplied
* units, false otherwise
* @access private
*/
function getConvSpecs($from_unit, $to_unit, $value, &$converted)
{
$key = $from_unit."_".$to_unit;
$revkey = $to_unit."_".$from_unit;
$found = false;
if ($ct_arr = $this->check_key($key)) {
// Conversion Specs found directly
$ratio = (double)$ct_arr['ratio'];
$offset = $ct_arr['offset'];
$converted = (double)(($value * $ratio)+ $offset);
return true;
} // not found in direct order, try reverse order
elseif ($ct_arr = $this->check_key($revkey)) {
$ratio = (double)(1/$ct_arr['ratio']);
$offset = -$ct_arr['offset'];
$converted = (double)(($value + $offset) * $ratio);
return true;
} // not found test for intermediary conversion
else {
// return ratio = 1 if keyparts match
if ($key == $revkey) {
$ratio = 1;
$offset = 0;
$converted = $value;
return true;
}
// otherwise search intermediary
reset($this->conversion_table);
while (list($convk, $i1_value) = each($this->conversion_table)) {
// split the key into parts
$keyparts = preg_split("/_/",$convk);
// return ratio = 1 if keyparts match
// Now test if either part matches the from or to unit
if ($keyparts[1] == $to_unit && ($i2_value = $this->check_key($keyparts[0]."_".$from_unit))) {
// an intermediary $keyparts[0] was found
// now let us put things together intermediary 1 and 2
$converted = (double)(((($value - $i2_value['offset']) / $i2_value['ratio']) * $i1_value['ratio'])+ $i1_value['offset']);
$found = true;
} elseif ($keyparts[1] == $from_unit && ($i2_value = $this->check_key($keyparts[0]."_".$to_unit))) {
// an intermediary $keyparts[0] was found
// now let us put things together intermediary 2 and 1
$converted = (double)(((($value - $i1_value['offset']) / $i1_value['ratio']) + $i2_value['offset']) * $i2_value['ratio']);
$found = true;
}
}
return $found;
}
} // end func getConvSpecs
} // end class UnitConvertor
?>

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<?php
/**
* Name: Converter App
* Description: Unit converter application
* Version: 1.0
* Author: Mike Macgirvin <http://macgirvin.com/profile/mike>
*/
function convert_install() {
register_hook('app_menu', 'addon/convert/convert.php', 'convert_app_menu');
}
function convert_uninstall() {
unregister_hook('app_menu', 'addon/convert/convert.php', 'convert_app_menu');
}
function convert_app_menu($a,&$b) {
$b['app_menu'] .= '<div class="app-title"><a href="convert">Units Conversion</a></div>';
}
function convert_module() {}
function convert_content($app) {
include("UnitConvertor.php");
class TP_Converter extends UnitConvertor {
function TP_Converter($lang = "en")
{
if ($lang != 'en' ) {
$dec_point = '.'; $thousand_sep = "'";
} else {
$dec_point = '.'; $thousand_sep = ",";
}
$this->UnitConvertor($dec_point , $thousand_sep );
} // end func UnitConvertor
function find_base_unit($from,$to) {
while (list($skey,$sval) = each($this->bases)) {
if ($skey == $from || $to == $skey || in_array($to,$sval) || in_array($from,$sval)) {
return $skey;
}
}
return false;
}
function getTable($value, $from_unit, $to_unit, $precision) {
if ($base_unit = $this->find_base_unit($from_unit,$to_unit)) {
// A baseunit was found now lets convert from -> $base_unit
$cell ['value'] = $this->convert($value, $from_unit, $base_unit, $precision)." ".$base_unit;
$cell ['class'] = ($base_unit == $from_unit || $base_unit == $to_unit) ? "framedred": "";
$cells[] = $cell;
// We now have the base unit and value now lets produce the table;
while (list($key,$val) = each($this->bases[$base_unit])) {
$cell ['value'] = $this->convert($value, $from_unit, $val, $precision)." ".$val;
$cell ['class'] = ($val == $from_unit || $val == $to_unit) ? "framedred": "";
$cells[] = $cell;
}
$cc = count($cells);
$string = "<table class=\"framed grayish\" border=\"1\" cellpadding=\"5\" width=\"80%\" align=\"center\"><tr>";
$string .= "<td rowspan=\"$cc\" align=\"center\">$value $from_unit</td>";
$i=0;
foreach ($cells as $cell) {
if ($i==0) {
$string .= "<td class=\"".$cell['class']."\">".$cell['value']."</td>";
$i++;
} else {
$string .= "</tr><tr><td class=\"".$cell['class']."\">".$cell['value']."</td>";
}
}
$string .= "</tr></table>";
return $string;
}
}
}
$conv = new TP_Converter('en');
$conversions = array(
'Temperature'=>array('base' =>'Celsius',
'conv'=>array(
'Fahrenheit'=>array('ratio'=>1.8, 'offset'=>32),
'Kelvin'=>array('ratio'=>1, 'offset'=>273),
'Reaumur'=>0.8
)
),
'Weight' => array('base' =>'kg',
'conv'=>array(
'g'=>1000,
'mg'=>1000000,
't'=>0.001,
'grain'=>15432,
'oz'=>35.274,
'lb'=>2.2046,
'cwt(UK)' => 0.019684,
'cwt(US)' => 0.022046,
'ton (US)' => 0.0011023,
'ton (UK)' => 0.0009842
)
),
'Distance' => array('base' =>'km',
'conv'=>array(
'm'=>1000,
'dm'=>10000,
'cm'=>100000,
'mm'=>1000000,
'mile'=>0.62137,
'naut.mile'=>0.53996,
'inch(es)'=>39370,
'ft'=>3280.8,
'yd'=>1093.6,
'furlong'=>4.970969537898672,
'fathom'=>546.8066491688539
)
),
'Area' => array('base' =>'km 2',
'conv'=>array(
'ha'=>100,
'acre'=>247.105,
'm 2'=>pow(1000,2),
'dm 2'=>pow(10000,2),
'cm 2'=>pow(100000,2),
'mm 2'=>pow(1000000,2),
'mile 2'=>pow(0.62137,2),
'naut.miles 2'=>pow(0.53996,2),
'in 2'=>pow(39370,2),
'ft 2'=>pow(3280.8,2),
'yd 2'=>pow(1093.6,2),
)
),
'Volume' => array('base' =>'m 3',
'conv'=>array(
'in 3'=>61023.6,
'ft 3'=>35.315,
'cm 3'=>pow(10,6),
'dm 3'=>1000,
'litre'=>1000,
'hl'=>10,
'yd 3'=>1.30795,
'gal(US)'=>264.172,
'gal(UK)'=>219.969,
'pint' => 2113.376,
'quart' => 1056.688,
'cup' => 4266.753,
'fl oz' => 33814.02,
'tablespoon' => 67628.04,
'teaspoon' => 202884.1,
'pt (UK)'=>1000/0.56826,
'barrel petroleum'=>1000/158.99,
'Register Tons'=>2.832,
'Ocean Tons'=>1.1327
)
),
'Speed' =>array('base' =>'kmph',
'conv'=>array(
'mps'=>0.0001726031,
'milesph'=>0.62137,
'knots'=>0.53996,
'mach STP'=>0.0008380431,
'c (warp)'=>9.265669e-10
)
)
);
while (list($key,$val) = each($conversions)) {
$conv->addConversion($val['base'], $val['conv']);
$list[$key][] = $val['base'];
while (list($ukey,$uval) = each($val['conv'])) {
$list[$key][] = $ukey;
}
}
$o .= '<h3>Unit Conversions</h3>';
if (isset($_POST['from_unit']) && isset($_POST['value'])) {
$_POST['value'] = $_POST['value'] + 0;
$o .= ($conv->getTable($_POST['value'], $_POST['from_unit'], $_POST['to_unit'], 5))."</p>";
} else {
$o .= "<p>Select:</p>";
}
if(isset($_POST['value']))
$value = $_POST['value'];
else
$value = '';
$o .= '<form action="convert" method="post" name="conversion">';
$o .= '<input name="value" type="text" id="value" value="' . $value . '" size="10" maxlength="10" />';
$o .= '<select name="from_unit" size="12">';
reset($list);
while(list($key,$val) = each($list)) {
$o .= "\n\t<optgroup label=\"$key\">";
while(list($ukey,$uval) = each($val)) {
$selected = (($uval == $_POST['from_unit']) ? ' selected="selected" ' : '');
$o .= "\n\t\t<option value=\"$uval\" $selected >$uval</option>";
}
$o .= "\n\t</optgroup>";
}
$o .= '</select>';
$o .= '<input type="submit" name="Submit" value="Submit" /></form>';
return $o;
}

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facebook/README View File

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Installing the Friendika/Facebook connector
1. register an API key for your site from developer.facebook.com
a. We'd be very happy if you include "Friendika" in the application name
to increase name recognition. The Friendika icons are also present
in the images directory and may be uploaded as a Facebook app icon.
Use images/friendika-16.jpg for the Icon and images/friendika-128.jpg for the Logo.
b. The url should be your site URL with a trailing slash.
You may use http://portal.friendika.com/privacy as the privacy policy
URL unless your site has different requirements, and
http://portal.friendika.com as the Terms of Service URL unless
you have different requirements. (Friendika is a software application
and does not require Terms of Service, though your installation of it might).
c. Set the following values in your .htconfig.php file
$a->config['facebook']['appid'] = 'xxxxxxxxxxx';
$a->config['facebook']['appsecret'] = 'xxxxxxxxxxxxxxx';
Replace with the settings Facebook gives you.
d. Navigate to Set Web->Site URL & Domain -> Website Settings. Set Site URL
to yoursubdomain.yourdomain.com. Set Site Domain to your yourdomain.com.
2. Enable the facebook plugin by including it in .htconfig.php - e.g.
$a->config['system']['addon'] = 'plugin1,plugin2,facebook';
3. Visit the Facebook Settings section of the "Settings->Plugin Settings" page.
and click 'Install Facebook Connector'.
4. This will ask you to login to Facebook and grant permission to the
plugin to do its stuff. Allow it to do so.
5. You're done. To turn it off visit the Plugin Settings page again and
'Remove Facebook posting'.
Vidoes and embeds will not be posted if there is no other content. Links
and images will be converted to a format suitable for the Facebook API and
long posts truncated - with a link to view the full post.
Facebook contacts will not be able to view private photos, as they are not able to
authenticate to your site to establish identity. We will address this
in a future release.
Info: please make sure that you understand all aspects due to Friendika's
default licence which is: Creative Commons Attribution 3.0 (further info:
http://creativecommons.org/licenses/by/3.0/ )

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facebook/facebook.css View File

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#facebook-enable-wrapper {
margin-top: 20px;
}
#facebook-disable-wrapper {
margin-top: 20px;
}
#facebook-post-default-form input {
margin-top: 20px;
margin-right: 20px;
}

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fortunate.tgz View File


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fortunate/fortunate.css View File

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.fortunate {
margin-top: 25px;
margin-left: 100px;
margin-bottom: 25px;
color: #000088;
font-size: 14px;
}

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fortunate/fortunate.php View File

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<?php
/**
* Name: Fortunate
* Description: Add a random fortune cookie at the bottom of every pages.
* Version: 1.0
* Author: Mike Macgirvin <http://macgirvin.com/profile/mike>
*/
function fortunate_install() {
register_hook('page_end', 'addon/fortunate/fortunate.php', 'fortunate_fetch');
}
function fortunate_uninstall() {
unregister_hook('page_end', 'addon/fortunate/fortunate.php', 'fortunate_fetch');
}
function fortunate_fetch($a,&$b) {
$a->page['htmlhead'] .= '<link rel="stylesheet" type="text/css" href="'
. $a->get_baseurl() . '/addon/fortunate/fortunate.css' . '" media="all" />' . "\r\n";
$s = fetch_url('http://fortunemod.com/cookie.php?numlines=2&equal=1&rand=' . mt_rand());
$b .= '<div class="fortunate">' . $s . '</div>';
}

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impressum/README View File

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Impressum Plugin for Friendika
Author: Tobias Diekershoff
tobias.diekershoff@gmx.net
License: 3-clause BSD license (same as Friendika)
About
This plugin adds an Impressum block to the /friendika page with informations
about the page operator/owner and how to contact you in case of any questions.
In the notes and postal fields you can use HTML tags for formatting.
Configuration:
For configuration you can set the following variables in the .htconfig file
* $a->config['impressum']['owner'] this is the Name of the Operator
* $a->config['impressum']['ownerprofile'] this is an optional Friendika account
where the above owner name will link to
* $a->config['impressum']['email'] a contact email address (optional)
will be displayed slightly obfuscated
as name(at)example(dot)com
* $a->config['impressum']['postal'] should contain a postal address where
you can be reached at (optional)
* $a->config['impressum']['notes'] additional informations that should
be displayed in the Impressum block

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impressum/admin.tpl View File

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{{ inc field_input.tpl with $field=$owner }}{{ endinc }}
{{ inc field_input.tpl with $field=$ownerprofile }}{{ endinc }}
{{ inc field_input.tpl with $field=$postal }}{{ endinc }}
{{ inc field_input.tpl with $field=$notes }}{{ endinc }}
{{ inc field_input.tpl with $field=$email }}{{ endinc }}
<div class="submit"><input type="submit" name="page_site" value="$submit" /></div>

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impressum/impressum.php View File

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<?php
/**
* Name: Impressum
* Description: Plugin to add contact information to the about page (/friendika)
* Version: 1.0
* Author: Tobias Diekershoff <https://diekershoff.homeunix.net/friendika/profile/tobias>
* License: 3-clause BSD license
*/
function impressum_install() {
register_hook('about_hook', 'addon/impressum/impressum.php', 'impressum_show');
logger("installed impressum plugin");
}
function impressum_uninstall() {
unregister_hook('about_hook', 'addon/impressum/impressum.php', 'impressum_show');
logger("uninstalled impressum plugin");
}
function obfuscate_email ($s) {
$s = str_replace('@','(at)',$s);
$s = str_replace('.','(dot)',$s);
return $s;
}
function impressum_show($a,&$b) {
$b .= '<h3>'.t('Impressum').'</h3>';
$owner = get_config('impressum', 'owner');
$owner_profile = get_config('impressum','ownerprofile');
$postal = get_config('impressum', 'postal');
$notes = get_config('impressum', 'notes');
$email = obfuscate_email( get_config('impressum','email') );
if (strlen($owner)) {
if (strlen($owner_profile)) {
$tmp = '<a href="'.$owner_profile.'">'.$owner.'</a>';
} else {
$tmp = $owner;
}
if (strlen($email)) {
$b .= '<p><strong>'.t('Site Owner').'</strong>: '. $tmp .'<br /><strong>'.t('Email Address').'</strong>: '.$email.'</p>';
} else {
$b .= '<p><strong>'.t('Site Owner').'</strong>: '. $tmp .'</p>';
}
if (strlen($postal)) {
$b .= '<p><strong>'.t('Postal Address').'</strong><br />'. $postal .'</p>';
}
if (strlen($notes)) {
$b .= '<p>'.$notes.'</p>';
}
} else {
$b .= '<p>'.t('The impressum addon needs to be configured!<br />Please add at least the <tt>owner</tt> variable to your config file. For other variables please refer to the README file of the addon.').'</p>';
}
}
function impressum_plugin_admin_post (&$a) {
$owner = ((x($_POST, 'owner')) ? notags(trim($_POST['owner'])) : '');
$ownerprofile = ((x($_POST, 'ownerprofile')) ? notags(trim($_POST['ownerprofile'])) : '');
$postal = ((x($_POST, 'postal')) ? (trim($_POST['postal'])) : '');
$notes = ((x($_POST, 'notes')) ? (trim($_POST['notes'])) : '');
$email = ((x($_POST, 'email')) ? notags(trim($_POST['email'])) : '');
set_config('impressum','owner',$owner);
set_config('impressum','ownerprofile',$ownerprofile);
set_config('impressum','postal',$postal);
set_config('impressum','email',$email);
set_config('impressum','notes',$notes);
info( t('Settings updated.'). EOL );
}
function impressum_plugin_admin (&$a, &$o) {
$t = file_get_contents( dirname(__file__). "/admin.tpl" );
$o = replace_macros($t, array(
'$submit' => t('Submit'),
'$owner' => array('owner', t('Site Owner'), get_config('impressum','owner'), ''),
'$ownerprofile' => array('ownerprofile', t('Site Owners Profile'), get_config('impressum','ownerprofile'), ''),
'$postal' => array('postal', t('Postal Address'), get_config('impressum','postal'), ''),
'$notes' => array('notes', t('Notes'), get_config('impressum','notes'), ''),
'$email' => array('email', t('Email Address'), get_config('impressum','email'), ''),
));
}

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js_upload/file-uploader/client/demo.htm View File

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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<link href="fileuploader.css" rel="stylesheet" type="text/css">
<style>
body {font-size:13px; font-family:arial, sans-serif; width:700px; margin:100px auto;}
</style>
</head>
<body>
<p><a href="http://github.com/valums/file-uploader">Back to project page</a></p>
<p>To upload a file, click on the button below. Drag-and-drop is supported in FF, Chrome.</p>
<p>Progress-bar is supported in FF3.6+, Chrome6+, Safari4+</p>
<div id="file-uploader-demo1">
<noscript>
<p>Please enable JavaScript to use file uploader.</p>
<!-- or put a simple form for upload here -->
</noscript>
</div>
<script src="fileuploader.js" type="text/javascript"></script>
<script>
function createUploader(){
var uploader = new qq.FileUploader({
element: document.getElementById('file-uploader-demo1'),
action: 'do-nothing.htm',
debug: true
});
}
// in your app create uploader as soon as the DOM is ready
// don't wait for the window to load
window.onload = createUploader;
</script>
</body>
</html>

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js_upload/file-uploader/client/do-nothing.htm View File

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{success:true}

+ 31
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js_upload/file-uploader/client/fileuploader.css View File

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.qq-uploader { position:relative; width: 100%;}
.qq-upload-button {
display:block; /* or inline-block */
width: 105px; padding: 7px 0; text-align:center;
background:#880000; border-bottom:1px solid #ddd;color:#fff;
}
.qq-upload-button-hover {background:#cc0000;}
.qq-upload-button-focus {outline:1px dotted black;}
.qq-upload-drop-area {
position:absolute; top:0; left:0; width:100%; height:100%; min-height: 70px; z-index:2;
background:#FF9797; text-align:center;
}
.qq-upload-drop-area span {
display:block; position:absolute; top: 50%; width:100%; margin-top:-8px; font-size:16px;
}
.qq-upload-drop-area-active {background:#FF7171;}
.qq-upload-list {margin:15px 35px; padding:0; list-style:disc;}
.qq-upload-list li { margin:0; padding:0; line-height:15px; font-size:12px;}
.qq-upload-file, .qq-upload-spinner, .qq-upload-size, .qq-upload-cancel, .qq-upload-failed-text {
margin-right: 7px;
}
.qq-upload-file {}
.qq-upload-spinner {display:inline-block; background: url("loading.gif"); width:15px; height:15px; vertical-align:text-bottom;}
.qq-upload-size,.qq-upload-cancel {font-size:11px;}
.qq-upload-failed-text {display:none;}
.qq-upload-fail .qq-upload-failed-text {display:inline;}

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Before After
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js_upload/file-uploader/gpl-2.0.txt View File

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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js_upload/file-uploader/license.txt View File

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File uploader component is licensed under GNU GPL 2 or later, see gpl-2.0.txt.
© 2010 Andrew Valums
This distribution also includes:
server/OctetStreamReader.java
Dual Licensed under the MIT and GPL v.2
jQuery JavaScript Library
http://jquery.com/
Copyright 2010, John Resig
Dual licensed under the MIT or GPL Version 2 licenses.
http://jquery.org/license
Sizzle.js - CSS selector engine used by jQuery
http://sizzlejs.com/
Copyright 2010, The Dojo Foundation
Released under the MIT, BSD, and GPL Licenses.
QUnit - A JavaScript Unit Testing Framework
http://docs.jquery.com/QUnit
Copyright (c) 2009 John Resig, Jörn Zaefferer
Dual licensed under the MIT (MIT-LICENSE.txt)
and GPL (GPL-LICENSE.txt) licenses.

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[donation_link]: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=3PMY37SL9L888&lc=US&item_name=JavaScript%20file%20uploader&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted
This plugin uses XHR for uploading multiple files with progress-bar in FF3.6+, Safari4+,
Chrome and falls back to hidden iframe based upload in other browsers,
providing good user experience everywhere.
### <a href="http://valums.com/files/2010/file-uploader/demo.htm">Demo</a> [Donate][donation_link] ###
### Features ###
* multiple file select, progress-bar in FF, Chrome, Safari
* drag-and-drop file select in FF, Chrome
* uploads are cancellable
* no external dependencies
* doesn't use Flash
* fully working with https
* keyboard support in FF, Chrome, Safari
* tested in IE7,8; Firefox 3,3.6,4; Safari4,5; Chrome; Opera10.60;
### License ###
This plugin is open sourced under <a href="http://www.gnu.org/licenses/gpl-2.0.html">GNU GPL 2</a> or later.
If this license doesn't suit you mail me at andrew (at) valums.com.
Please [donate][donation_link] if you are willing to support the further development of file upload plugin.
### Known Issues ###
Plugin breaks back button functionality in Opera.
### Getting started ###
The fileuploader.js contains two classes that are meant to be used directly.
If you need a complete upload widget (from demo) to quickly drop
into your current design, use qq.FileUploader.
If you want to customize uploader, by using a different looking file list
or change the behaviour or functionality use qq.FileUploaderBasic.
The difference between them is that qq.FileUploader provides a list of files,
drag-and-drop, but qq.FileUploaderBasic only creates button and handles validation.
Basic uploader is easier extendable, and doesn't limit possible customization.
qq.FileUploader extends qq.FileUploaderBasic, so that all the options present
in the basic uploader also exist in the full widget.
### qq.FileUploader - Setting up full upload widget ###
Include fileuploader.js and fileuploader.css into your page.
Create container element.
<div id="file-uploader">
<noscript>
<p>Please enable JavaScript to use file uploader.</p>
<!-- or put a simple form for upload here -->
</noscript>
</div>
Initialize uploader when the DOM is ready. Change the action option.
For example ../server/php.php for the default folder structure.
In the server folder you will find examples for different platforms.
If you can't find the one you need, check the readme.txt in the same folder.
var uploader = new qq.FileUploader({
// pass the dom node (ex. $(selector)[0] for jQuery users)
element: document.getElementById('file-uploader'),
// path to server-side upload script
action: '/server/upload'
});
### Options of both classes ###
// url of the server-side upload script, should be on the same domain
action: '/server/upload',
// additional data to send, name-value pairs
params: {},
// validation
// ex. ['jpg', 'jpeg', 'png', 'gif'] or []
allowedExtensions: [],
// each file size limit in bytes
// this option isn't supported in all browsers
sizeLimit: 0, // max size
minSizeLimit: 0, // min size
// set to true to output server response to console
debug: false,
// events
// you can return false to abort submit
onSubmit: function(id, fileName){},